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              In response to  
            http://www.eff.org/share/collective_lic_wp.php 
               
            Summary 
            I remember this kind of idea coming from the utopian folks on the 
              mailing lists a few years back - the kind of "it'll all be alright 
              if we just co-operate" scenario. Unfortunately, and I'm cynical 
              having spent time embedded in the commercial side, I think it's 
              well off the mark. But... 
            Is a subscription-model an industry solution? I don't think so. 
               
              Is it an excellent business-model for companies? Certainly. 
            We need to create structure around all that exists, stop suing 
              people and just focus on being constructive. These things are not 
              going away, but neither will CD sales for a long time.  
            We need to build more bridges between the online and offline worlds. 
              I wouldn't be at all surprised if we just give the "music" 
              away and charge for a product associated with it (which, after all 
              is what we do with CD licensing already). The associated product 
              might be a CD or a memory stick, but it will have a picture on it, 
              and some perceivable creative and unique value beyond a "device" 
              that carries a signal. Your CD covers are more valuable to you than 
              you might have thought.... 
            What I think the current EFF is missing: 
            1) Intellectual Property-based commerce relies on geographic boundaries 
             Getting a commercial collection agencies to work with "the whole 
              web" on behalf of "the whole industry" seems really naive. Why, 
              or how, would a Chinese record label use or trust a US collection 
              agency to get a chunk of its $5. It's akin to creating a global 
              tax for music, a tax that is paid to lots of profit-driven labels. 
              I don't know of good examples where some company in such a situation 
              wouldn't try and do everything humanly possible to "win" 
              over the rest. Never mind trying to create some kind of international 
              tax-tracking to pay the import and export duties... 
            In the same light, *any* analogy to radio or broadcasting does 
              not apply because broadcasting is limited by the technology to physical 
              demographics. It is not a good model for any internet commerce. 
            Broadcast licensing is already a complete mess -profit and business 
              growth is *engineered* around selling rights in different territories. 
              This is an economic cat that does not want to be put back in its 
              bag, so there will be massive opposition to it. The rights organisations 
              hardly ever agree and thank god they don't otherwise Europe would 
              have followed America's "lead" a long time ago - PPL in the UK is 
              *still* trying to sue Virgin Radio for webcasting its on-air output.... 
              that's 8 years.  
            2) Distribution is an industry 
            "No CDs to ship". This is a perfect example - there is a huge industry 
              out there which is based on CD distribution, not just licensing. 
              They also sell DVDs and merchandise. They heavily promote artists. 
              They are not going anywhere soon. HMV/etc. have "essential" 
              commercial relationships as part of the economic ecosystem on which 
              the music industry is based.  
            3) Computers are good at counting 
             "divvy up based on popularity" - measuring the charts is hard 
              enough. It might be technically possible to have some trusted measurement 
              network, but, well, do you believe the top10? In the UK they will 
              start to count Digital Downloads in the UK charts later this year 
              - but they are still part of an ecosystem. Never mind the tax issues 
              mentioned above. 
            Although it's arguable that every time a track is played it could 
              be measured, but over what timescale? Every form of playback device 
              would need to be internet-enabled. So what do we do for the next 
              few decades? 
            4) If we built it they will pay 
             "The vast majority of file sharers are willing to pay a reasonable 
              fee for the freedom to download whatever they like" is completely 
              unknown. I hear it all the time and we all want to believe it. If 
              this is the way we wanted to consume music, we'd have all signed 
              up to Time-Life.  
            There is a real point here - we like to own things. We've like 
              to own the physical product that accompanies our music as well as 
              the convenience of portable playback. I favour models that combine 
              the physical product we can own and the digital product that gives 
              us the connivance.  
            I know someone who has 200GB of MP3's and has stopped buying CDs 
              altogether. If they *really* think someone deserves it, they just 
              **buy the CD**. It's neat, simple and fits the existing commercial 
              models. Personally I'd rather be evangelising the message: "If your 
              MP3 player registers you've played a track more than 5 times, show 
              some respect and buy the album from the shops"  
            5) The Movie and Software guys are getting their faster 
             ("The movie industry, in contrast, is having its most profitable 
              years in history"). Movies and software are a great examples, 
              but not in the right context. Movies have turned on the head of 
              a pin and created the "slightly too much data to make it worthwhile 
              ripping" DVD format, and you get a nice box.  
            ADSL just isn't quite fast enough to treat movies like music - 
              this is just a quirk of physics. We needed 256Kbps to get to good 
              music sharing speed. We'd need 2Mbps for movies and that's some 
              way off for home use. The movie industry needs to look out for when 
              we have 100BaseT to the home. Oh, and software is still based on 
              a "proprietary hardware solution". 
            Feedback to gavin [at] dgen.net 
            -- 
            V1.2 1st March, adding related links 
              V1.1 29th Feb, after feedback from Danny 
              V1.0 Gavin Starks, 28th Feb 2004 
              
              Creative 
              Commons License  
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